women 720x380 - 4 Facts about Crystal You Might Haven't Heard

4 Facts about Crystal You Might Haven’t Heard

Since many years ago some developers are working on a new programming language that is going further than any other already made. Faster and easier, ‘Crystal’ is the most expected programming language of this year. In this website, you will have all the updated information you may haven’t heard about it.

Programming Language Is Crucial

First of all, why changing our programming languages being so efficient rather than Ruby, Elixir, Rust, JavaScript, Python, or even Go?

working code - 4 Facts about Crystal You Might Haven't Heard

Different from those, Crystal is a compiled language program centered on using the respected LLVM framework and would play against each other with Rust and C/C++ any time they want. Crystal is faster because it doesn’t have semicolons, a great advantage if it is compared with the rest.

Lots Of Features

Moreover, none of those already mentioned programming languages have put these features together: static typing, compile-time macros, Ruby-like syntax, C-like speed, native binary compilation, gem-like package ecosystem, cross-platform support, and fibers.

Crystal Vs Rust

Under this perception, Crystal deserves the same attention as Rust, whose popularity has lately increased and is the closest language to Crystal; In terms of the role, it is meant to fill as a fast ‘C++’ due to its high-level language features and syntax.

It is also important to highlight that Crystal could replace Rust, which isn’t the point of this whole article, and all of these languages programs have earned their places.  I do think that Crystal could be the next Rust in terms of popularity, and I think it deserves the attention.

Another characteristic of this promising programming language is the ‘Static Typing’. Meaning that in Crystal PL every variable has one or more potential types, which needs to be reckoned at light speed and accounted for.

coding laptop - 4 Facts about Crystal You Might Haven't Heard

The Program Is A Little Ambiguous

Its compiler is so simple on working that only requires you to be very specific and detailed when it is maybe somewhat ambiguous what it might be, which means that often you won’t have anything to do with types, and you can go ahead like if everything were part of Ruby or Python.

Since its innovating simplicity, it’s expected that the few limitations be very soon eliminated. One of them is that Windows support is not yet completed. Anyway, Crystal now is making its own path in the industry.

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SpriteBuilder – Do You Remember this Suite?

SpriteBuilder 1.0 was the first game development suite, which worked as a multiplatform to create games for Android and iPhone. It was one of the best that existed, apart from an innovative creation for 2013, that’s why here we remind you of some of the coolest things of what was one of the most anticipated programming suites of the year 2013:

What’s SpriteBuilder?

It’s a type of open source software where you can create games for Objective-C mobile devices, and it was the most popular development suite of all existing since its inception.

creator - SpriteBuilder - Do You Remember this Suite?

The Creators

Apportable was where SpriteBuilder was born when different developers of game tools came together to create it. We talked about Cocos2d, Cocos3d, CocosBuilder and Chipmunk, the real geniuses that really created something big.

Great Quality of Games

The quality of games that could be created really was very good, although it was so fast it could take you to design and develop any type of game compared to other multiplatform games.

Good Advantage

One of its advantages is that being an open code and Objective-C, it avoided any type of loads in the tools that the platform had. It means any game that was developed in SpriteBuilder was going to be faster and less annoying than creating it by Java for example.

Amazing Visual Editor

Through the visual editor of this multiplatform, different video game projects were created in a fast way, at an incredible time, without any type of inconveniences and with different tools.

Cool Design

The design really was one of the best things, because, in addition to being very easy to manage, I also had a variety of editor to create different animations, whether in scenography, characters or anything else. Also, have various applicable tools that would be of great help.

Better Features

Between the best features that could define this type of software, without doubt, the first was the great design that it had and could be used when developing any game. The platform was also very broad, and it had a user interface designer.

Without a doubt, this is one of the best applicable tools for the creation of any game project that you had of open code.